Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Horses are hard to come by in Marauder culture, and are also hard to take along on ocean raids across Iceswept Bay. Still, any Marauder would leap at the chance to steal horse or livestock, even if only for the journey back. All of the negative aspects of riding a horse into battle are forgotten once a Marauder makes the first quick and powerful axe-sweep cutting down an enemy, especially if the very horse he is riding was stolen from the man he slays.
Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.
Avansati unitatea | Axeman |
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Advances to: | |
Cost: | 34 |
HP: | 48 |
Movement: | 8 |
XP: | 100 |
Level: | 2 |
Alignment: | chaotic |
ID | Marauder Mounted Axeman |
Abilities: |
battleaxe lama | 7 - 4 corp la corp | ||
battleaxe lama | 9 - 3 corp la corp | charge |
rezistenta atacatorului vs | |
---|---|
lama | 20% |
foc | -20% |
impact | 30% |
foc | 0% |
aur | 0% |
la distanta | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 4 | 20% |
Cave Wall | 99 | 20% |
Chasm | 99 | 20% |
Deep Water | 99 | 20% |
Forest | 3 | 40% |
Grassland | 1 | 40% |
Hills | 2 | 40% |
Mountains | 99 | 20% |
Mushroom Grove | 4 | 20% |
Sand | 2 | 30% |
Shallow Water | 4 | 20% |
Snow | 2 | 30% |
Swamp | 4 | 20% |
Village | 1 | 40% |